California lawmakers advanced legislation requiring game publishers to provide offline patches or refunds when shutting down online servers. The bill aims to prevent players from losing access to purchased games.
The California measure mandates that publishers offer either a functional offline version or full refunds to players when terminating online services. Publishers would need to provide "independent" play patches—versions that function without active servers—within a reasonable timeframe after shutdown announcements.
The bill addresses widespread industry practice where games become unplayable once servers close, leaving players unable to access previously purchased content. Major publishers have shut down servers for dozens of games in recent years, effectively deleting them from players' libraries.
Support comes from consumer advocates and players frustrated by permanent game loss. The legislation faces potential pushback from publishers citing development costs and technical barriers. The bill's advancement marks the first significant legislative effort to establish consumer rights around digital game permanence. If passed, California's rules could influence industry standards nationwide.
Cloud Imperium Games' space MMO Star Citizen has reached $1 billion in lifetime funding after 12 years in development. The game remains in alpha with no confirmed release date.
Microsoft's Game Pass subscription service is adding Subnautica 2 and Forza Horizon 6 in May, alongside titles like Mixtape. Discord's Nitro subscription now bundles a version of Game Pass with its premium tier.
Palworld has reached version 1.0 as the creature-catching game continues its momentum. This week's indie roundup also features Tiny Bookshop's mobile expansion and other notable releases.